The grand vision of how the world of Coronation will look like in the future. The details are explained in terms of scale from big to small. Images used are just for reference.
World
Huge World Map
✅ (✅ means done)
The future world of Coronation will be vast in size and have many different types of biomes across regions. Each region will contain their own plants, animals and metals.
Kingdoms
Player-owned Kingdoms
Players that reach a certain rank will be able to found their own kingdoms and make an impact in the world.
Diplomacy and Alliances
✅
Negotiate with other players with trade agreements, defence pacts, between the royal families or declare war on enemies to conquer their towns or make them into vassals.
Trade Routes and Contracts
Sign trade contracts between kingdoms to get the supplies, improve relations or make profits from other kingdoms. Ships and Caravans will be needed to transport the goods.
Towns
Lease the Land
After founding a kingdom, aside from building walls and the main castle, you can rent out land for other players to build homes and businesses.
Entirely Player-built
✅
All towns will be custom created by players except the starter towns.
Buildings
Specialized Businesses
Building a certain amount of equipment at a particular land will determine the kind of business that you're trying to set up, and will receive the appropriate boosts. Players and NPCs will be visiting them to fulfill their needs.
Taverns, Inns, Restaurants, Shops, Places of Worship
Different types of buildings offer difference services. Taverns will be great for socializing and parties, Inns for having a good night's sleep, Restaurants for delicious food, Shops for buying goods, and Places of Worship for religious activities.
More Building Parts and Furniture
There is a wide variety, but many more to come in the future to cater for other purposes.
Lineages
Royal Family Tree
Find your spouse in the world, raise children and plan for your future generations, to let your reign last as long as possible. Loyal friends can join your council to manage your kingdom with policies.
Ageing and Death
No one lives forever, and will eventually die. Those in the front lines will have even shorter lives if they're not careful.
People
Character Customization
✅
You can customize your villager's and your appearances, hairstyles, and outfits.
Personality Traits
Choose how your character will become with many traits to define their personalities, each with their pros and cons.
Social Interaction
Players and NPCs can interact with each other, engaging in interesting dialogue to create relationships.
Economy
Universities
People can be educated at universities to improve their skills, and qualify for better jobs. You can conduct research to unlock technologies such as Woodworking¸ Masonry¸
Archery¸ Animal Husbandry¸ Horsemanship¸ etc…
Jobs and Promotions
There will be medieval jobs such as Fisherman, Tailor, Bartender, and will require you to do some tasks in order to get promoted.
Live Economy
Workplaces in a kingdom will contribute to the processing of goods and the more difficult jobs will require good skills and education. Players will determine the price of items, equipment and goods from their own shops.
Skills
More Skills and further design
Many more skills will be added in the future, and higher levels will unlock abilities to be able to do more things.
Combat
Armies and Sieges
Big wars consisting of many players and armies to conquer land or resources, with the help of siege equipment such as Catapults, Trebuchets and Cannons.
Better Combat
The current combat system is minimal, and will be further improved to allow players to enjoy combat.
Animals
Domestic and Wild Animals
Domestic animals can be bred and comes with their own uses. Horses for caravans and cavalry, sheep and cows for their products, chicken for their meat and eggs. Wild animals such as deer, wolves and bears can be hunted in the wild for goods too.
And more
Fantasy Races
At one point of time, fantasy races such as elves, undead, orcs, lizardmen, vampires, werewolves, dwarves will be added, each with their unique abilities and appearances.
Dragons and Monsters
Dragons and monsters will be the highest level bosses that will requires the kingdoms' powers to bring them down and offer legendary rewards.
Magic
Magic spells that are useful in many different ways can be learnt in secrecy that are difficult to obtain and far from the general public's eyes.